ANALYSIS OF THE IMPLEMENTATION OF DIGITAL GAMES IN MULTIMEDIA EDUCATIONAL RESOURCES

Authors

DOI:

https://doi.org/10.30888/2663-5712.2025-34-04-052

Keywords:

digital games, multimedia educational resources, interactive software modules, proprietary educational game elements, competency-based approach, structural approach

Abstract

The paper analyses the implementation of digital games as important interactive components of learning in multimedia educational resources (courses, complexes, etc.). It is noted that the implementation of game elements contributes to increasing user moti

References

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Published

2025-11-30

How to Cite

Хорошевська, І. (2025). ANALYSIS OF THE IMPLEMENTATION OF DIGITAL GAMES IN MULTIMEDIA EDUCATIONAL RESOURCES. SWorldJournal, 4(34-04), 89–97. https://doi.org/10.30888/2663-5712.2025-34-04-052

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Section

Articles